package entities 
{
	/**
	 * ...
	 * @author morgan
	 */
	public class Diamond extends Collectable
	{
		[Embed (source = "../../data/diamond.png")] private var img_diamond:Class;
		public function Diamond(x:int, y:int, scene:GameScene) 
		{
			super(x, y, scene);
			loadGraphic(img_diamond, true, false, 16, 16);
			addAnimation("default", [0, 1, 2, 3, 4, 4, 3, 2, 1, 0], 4, true);
			play("default");
		}
		
	}

}